﻿using System.Windows.Input;

namespace UserInterface.Commands.Unit
{
   public static class MoveCommand
    {
               private static RoutedUICommand move;

        public static RoutedUICommand Move { get { return move; } }
        static MoveCommand()
        {
            move = new RoutedUICommand("Move", "Move", typeof(MoveCommand));
        }
    }
}
